Sacramento Kings NBA 2×26 ratings that are 100% wrong



The NBA 2×26 is Sacramento Kings No favorites. The ratings of a flattened role, erred in the wrong, and incorrectly agreed through the list now strongly leaning on the CRAFT points around the hub of large. Result: Wrong players are reinforced, the right connective tissue is discounted and Kings True Conditions for Conquering are not reflected. Here’s where 2k bifa is and what numbers they need to look.

See Clustering: Three Marquis names in the middle of the 80’s and a wide average layer that appeared between 77-81. It is a secure distribution for the generic team, not for these kings. In this violation, the hub is not a guard; It is a big man beating between DHO Maestro, short players and elbow director. It is surrounded that you need a precise time to turn off, fast decisions and two-way wings that scales without abducting property.

The NBA 2K26 instead pays the premium for the insulation volume (entertainment in sticks, not always conquered in the SIM) and lubricates players who actually hold the machine that hold the machine that holds the machine. This error in framing sets most specific omissions below.

Domantas Sabonis: Undervalued as a superbly offensive engine at 87 OVR

Construction even suggests the truth: 83 Tri-ball, 75 Dunk and “Tags” PLAYMERTO KINGS: Elite Grantoff Gravity, inside of the sealant, that is the elite touched with high conversions via Post Playmaking, helps on the screen And offensive sequences that give three other chances. His defense is not elite raised the entire unit. Bump at the 90th round, and keeps regular seasons scheme and maintains roles in their strips.

Why 2K is missed: Motor skills (screen helps, DHO gravity, passage, passage) does not explode in emphasis of users, so that the total lags are behind the passage profiles.

Zach Avalanche: Overrated in the possession-narrow ecosystem at 85 OVR

Deniation of joystick candy: 87 out of three, 94 dunks, elite pulled cadences. But in this context, a post-fox, with sabonis orchestrating and other middle touch arrows, a clean volume in the ball has a reduction in the return. 2K inflatate players whose packages are fun one on one; Discounted out-ball, navigation on the screen and defense of the team that actually rock Scrameto’s possession. Avalanche is a killer when he is your gearbox in Pope; As basic next to Derosan and behind Sabonis, that 85 baking in use will probably not get without compressing spacing and touching elsewhere.

Corrective Nudge: Call it to 82, keep it frightening and completing scary and reduce the entirety to reflect real capital possession.

Demar Derozan: Overrated from middle range Halo to 85 OVR

The label and badges are in place: Shot-Creator with 77 of the deep, elite comma inside the port and the value of the late hour. But the total overturned when they are paired with another high touch arrow and Hub Big. In 2K SIM logic, the setup requires at least three above-average melts around Sabonis to maintain a geometry that unlocks DHO sequences and shared actions. 77 The three reduces that the space and forces more nail assistance, which flow flow read and reactions. Derozan’s individual shot still conquers possessions; Overall just needs to reflect meetings for meetings.

Repair: 83 OVR, with playing and power intact, distribution of space while keeping its clutch, offense and mismatch and mismatch.

This is the most important 2K blindpoint. Murray’s Card (83 three, 80 dunk, folding size) Screw “Perfect Sabonis Wing”: The quick trigger crime that can raise shares with spending overflowing, reduce timing and secondary competition at the other end. It is a player that raises line settings without requiring the ball. In the 2K engine, giving him a modest overall means that the SIM undercuts a distance of five men and a defensive solid that holds kings from scramble. Bump at Keegan at 84 awards scalable influence and unlocks more green editions in high pressure sets.

Bonus: Small defensive IK / Contest Boost would better mirror hold the structure against a strong western attack.

Keon Ellis: Complete at 78 OVR

In 78. year with 86 three and “3 and D points” labels, Ellis is already beneficial. But he is an archetype that violates a foul for a playoff requirements that keeps penetration of attacks that holds penetration in check, low-use, instant trigger and rear instinct lines for marking rollers. In 2K terms, it should carry a higher defense consistency and selects a style rating that will allow Sacramento to remain outside the switch. Switching to 81 better aligns with your grazing value set settings.

GamePlay Ripple: With Ellis, you can retain the composition of two creators without bleeding stops at the site of the attack.

Malik Monach: Something low at 81 OVR

Monastic 81 sells by sixth man with a microwave narrative narrativeBut his creation on a ball against another unit and resolving the late clock against starter ordered the hair more respect. Split 80/80 (3pt / DNA) is fine; Uptick should come from bal-handling, the precision of the passage to live-dribbling reads and blind meat competed which is a fuel diving. In 82, he has an additional rocking quarter in the SIM and in the game of users without standing on Sabonis orchestration.

Why not more? Defensive volatility. Keep his ceiling tall, floor honest.

Players and rotary edges 2K flattened

Drew Eubanks (77) is served on that number, but its Rome Running, the Simple screen with the screen and vertical spacing are more valuable next to sabonis than in the whole involuntary means; The specialist melody of the knowledge would be repaired more than OVR BUMP. Dennis Schroder (78) is close, although its value should spread when Murray / Ellis is due to defense and downhill, the small reinforcements in transitions are crossing to transition the play, not a whole. Doug McDermott (71) has the right overall, but the faster release and recording should be faster to adapt to its “Catch & Shooce” marks; Again, the badges are adjusted via OVR.

2×26 Rated for spectacle and missed scaffolding. Sacramento’s winning road It is not three separate 85-ISH insulation engines; It is a node that submitted a movement, surrounded by low-maintenance of scoring and real defense. Raise the engine, reward the scalable wings, cover the redundant insulation, and suddenly virtual identity the kings corresponds to the draft that can actually conquer games.





2025-08-28 14:37:00

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